In a deck helmed by, those tokens are also basically unblockable. Every turn it has the potential to draw two extra cards while also ramping you with extra land drops. Remember that snow basics and do count here. It's unclear if the manabase should be reworked to include more red sources, as we're hoping to rarely cast Combat Celebrant. It also incidentally helps protect us from opposing combo decks like Kethis Combo and shuts down Jace, Vryn's Prodigy effectively. Rodney Bedell is certainly one of the more skilled Amulet Titan pilots in the paper tournament scene, and that held true over the weekend in Indy. Emry lurker of the loch mtg. This transformation doesn't wear off at end of turn, though, so copying or is powerful as well. The main alternative strategy you should go for with this commander is a full artifact deck. 1 Oko, Thief of Crowns. One of the most direct combos to pull is to have Emry, Lurker of the Loch, Mirran Spy, and any self-sacrificing mana rock (like Lotus Petal). Step this way, and don't mind the oil. There's also a Simic version of the deck.
While Emry is a value-generation card in a vacuum, she also provides an insta-win combo with Jeskai Ascendancy if she becomes active. Words of Wind can help me not deck myself and also clear the board of troublesome blockers, but if there are a lot of blockers, I don't have to lean so hard on my own win conditions, I can just steal those creatures. With Kethis, the Hidden Hand on the battlefield, you need two copies of Emry, Lurker of the Loch and two copies of Mox Amber available to you. Phyrexia: All Will Be One Set Review - Artifacts and Lands. In Standard, it is more difficult to set up free mill engines. Where I think will really shine, however, is in decks that can recur artifacts as extra copies of fetch lands. Grinding Station serves a dual role in this build. Some of the sets are styled in themes similar to Ancient Greece or Egypt, one takes place in an Arthurian-inspired setting, and some are even as close to science fiction as fantasy can get. This is not a "dies to Doom Blade" argument, though. It's always exciting to see all the new cards from a set during week one, but things started early this time.
And about a month ago or so he told me he wanted to build an Emry, Lurker of the Loch deck. Hidden Strings untaps lands to pay for itself, and the trigger on Chronic Flooding helps pay the escape cost on Hidden Strings. This additional mana will also allow you to cast Grapeshot a second time if the first was not lethal yet (which could easily happen because a 60-card deck can generally escape only 16 spells). Some older commanders can also take advantage of the Staff's first ability. 1x Fierce Guardianship. Emry lurker of the loch combos. Feel free to leave a comment down below or join us on the Draftsim Discord. With the perfect opening hand, we could even kill on turn 1: This deck could be pretty busted. I wouldn't include this everywhere, but it could be something to consider if your local meta features a lot of tokens. A brittle, grindy value engine that requires significant investment is something I couldn't recommend less for an aggressive deck. Casting Grapeshot does require 2 mana. They can easily be replaced by regular basic lands or some other utility land you may want to play. Skrelev seems like it'll get the testing it deserves to determine if it can hang in the Jeskai Breach lists over the coming weeks, so we shall see if it our mitey little friend can continue to perform well.
Before you draw your opening hand, you invest in the Loch Lurking Lady, and cross your fingers that she won't be Bolted. 3 Inquisition of Kozilek. Inventors' Fair will let us tutor while Minamo lets us untap Emry to re-use our Commander's ability. Emry, Lurker of the Loch, another legendary creature from Throne of Eldraine, has synergies with some wacky cards β and I mean wacky. Michael Rapp is a Modern specialist who favors Thoughtseize decks. Infinite Draw: Emry, Lurker of the Loch + Any permanent that can untap emry + zero cost artifact that can sacrifice itself ( Urza's Bauble, [[Mishra's Bauble]). I'm sure this will be just the beginning of what we'll see from Phyrexia: All Will be One over the coming weeks. 4 Emry, Lurker of the Loch 4 Steel Overseer 4 Stonecoil Serpent 4 Corridor Monitor 4 Saheeli, Sublime Artificer 4 Dovin, Grand Arbiter 4 Opt 4 Glass Casket 4 Unsummon 4 Hallowed Fountain 10 Island (335) 8 Plains (331) 1 Karn's Bastion 1 Mobilized District. Infinite combos with Emry (cEDH) (Commander / EDH MTG Deck. Unlike previous sets from Mirrodin (Or New Phyrexia, whichever you prefer), we're not getting any cards that deal specifically with +1/+1 counters in All Will Be One. The deck has various silver bullets that we can look for and re-use thanks to our Commander's ability.
If you're in need of a Phyrexian themed anthem, works, but if you just want to boost your creatures you can do better elsewhere. If they didn't want to offer you the chance to break something, they would have started with a hefty banned list already. Mono-Blue Emry, Lurker of the Loch Commander Deck Guide. Being able to pick up a Puresteel Paladin to make extra hammers in play useful is big, but Nahiri can also pull a hammer out of the graveyard if you have a way to equip it in play. Our goal early-game with Emry is to try our best to get her out on Turn One, and then we will then proceed to send cards from our library into the graveyard for ease of access. I think the investment in Emry is less risky here, as Lantern's disruption does a lot to protect her, and because its glacial pace gives you opportunities to replace her.
This combo quickly gives you infinite mana, infinite ETB and LTB triggers, and an infinite storm count. Cards that gain the abilities of other cards are combo machines, and while lands are generally pretty safe, and are easy answers to,, and. This combo could, in theory, allow you to infinitely activate Urza, or Capsize ad infinitum as an alternative. Four life per card is on rate for, and can quickly be outpaced by or. Emry lurker of the loch rules. It's obvious that Emry is brittle. A Compleat Guide to Phyrexian Geography. If you notice anything wrong, please let us know.
Will they go into existing decks, or have any inspired you to build something new? A one-time may be the best, but it will often be enough to get you out of mana screw. If your opponent was relying on casting a spell on their second turn, and they don't have a way to kill your Emry at instant speed, they might just get looped out. Whir of Invention | Illustration by Christine Choi. I'm not sure Nahiri will have a full time spot in Hammer decks going forward. 1x Drift of Phantasms. If artifacts are rushed out ahead of token makers to set up Emry, these benefits die with her.
Emry is obviously a Commander centered around artifacts that also enable some self-mill shenanigans, where we are going to fill our graveyard to cast our artifacts from there. Having the ability to create 1/1 tokens with Toxic 1 is something you won't use as often, but it is an interesting take on. Urborg, Tomb of Yawgmoth is an excellent addition to our manabase that grants us extra density of legendary fuel for Kethis, and Oath of Nissa is simply the green Ponder here, but the conflicting requirements make this a complex four-color manabase to properly navigate. There's a ton to be excited about here, from, which is good in any deck you put it in, to build-arounds, like and, down to niche support, in.
And while is a creature, and therefore relatively easy to get rid of, I think that could actually be an advantage. It sounds crazy, no? Often, there's a very real cost to doing so. It's worth an aside here to explain why I'm not going over Emry in pure aggro shells.
This makes it less suitable for infinite mana combos, unless you have more than four times as much life as cards in your library. It's also worth noting that while I haven;t used Emry in practice, I know a ton about graveyard recursion strategies from playing so much monoblack reanimator and this uses similar principles to achieve its ends, so it's probably pretty good regardless. Ashnod's Altar or Krark-Clan Ironworks with Katamari Damacy (Myr Battlesphere for those of you under 30) with Emry and Intruder Alarm makes all the mana you need. Emry does not have summoning sickness. Cards like Sensei's Divining Top and Urza, Lord High Artificer have replacements like Brainstone or Grand Architect, but their spots can also be replaced with cards that have other utilities.
You have JavaScript turned off and this is the spice that allows for interstellar deck building. 2 Snow-Covered Forest. If they ban Krark-Clan Ironworks, move on to Faithless Looting. Another card that's hard to replace is Isochron Scepter. In 733 decks according to EDHREC.
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