Quintuple-Double - The near-impossible stat line of reaching double-digits in five offensive categories. Brick - A slang word given to a poor shot attempt that bounces hard off the rim or the backboard. Although many coaches will use this term when referring to the point guard. High arching shots in basketball ling wallpaper. What does high low mean in basketball, what are 3 types of shots in basketball, high arcing shots in basketball lingo, what are three types of shots in basketball, high arcing shots in basketball lingo nyt, who has the highest arcing shot in the nba.
There are often many three-point shots taken from this spot as it's an important area to fill for team who want great spacing. Half-Court Line - The line through the middle of the basketball court and the center court that divides the basketball court into two halves. Hedge - A 'hedge' is a common pick-and-roll defense. Backdoor Cut - An offensive play involving a player cutting behind their defender towards the rim looking to receive a pass and finish with a score. Hoop is another term for the basket. High arching shots in basketball linge de lit. A high-arcing shot that is intended to fall above the goalie's hands and below the crossbar. Guide Hand - See 'balance hand'.
A defensive player cannot take a charge while their feet are inside this area. "She's got mad handles" – This means that the player has excellent ball-handling skills and can control the ball well. This screen is set on the elbow of the high post. Palming - See 'carry'. Basketball terms slang. The team who draws the flagrant foul will receive two free-throws and possession of the basketball. Throw In - The process of passing the basketball from out of bounds into the court. Game clock, a clock that displays the time remaining in the game. This involves keeping the knees bent and arms out wide. Give and Go - An offensive play involving the player with the basketball making a pass to a teammate and then cutting towards the rim and receiving a return pass. Hesitation Dribble - An advanced dribbling move involving the ball-handler quickly slowing down and then exploding past their defender. It involves two players at the top of the key guarding above the free-throw line and three players across the key guarding the paint and the sides of the court.
Pump Fake - See 'shot fake'. Alley-Oop - An exciting play involving a player catching a pass in the air and finishing with a layup or dunk before landing back on the court. Hi arcing shots in basketball lingo crossword. Cherry Picking - People will use the term 'cherry picking' when a player who is meant to be helping their team on defense hangs around the half-way line or the opponent's goal waiting for a long outlet pass that leads to an open layup or dunk. This puts them in the position to shoot, pass, or dribble at any moment. An alley-oop is a type of play in basketball in which one player throws the ball up near the basket while a teammate jumps and catches it, usually before slamming it through the hoop for a dunk. 3-2 Zone - The 3-2 zone is a common zone defense.
A goal tending violation is also called if a player touches the basketball while it's above or on the rim. The playing area for basketball. Jump Ball - See 'tip off'. Dish - See 'assist'. In this variation, just before the screener is about to screen the on-ball defender, they instead slip towards the basket looking to receive a pass and finish at the rim. Crossover - A dribbling move involving a player passing the basketball from in front of their body from one hand to the other. Shot Fake - An advanced move where the player in possession of the basketball pretends to shoot. A technical foul that occurs when a player holds the ball underwater while being held or tackled by an opponent. High Arching Shots In Basketball Lingo. Timeouts are used to rest players, motivate the team, make substitutions, change strategy, etc. Box Out - After a shot has been taken, coaches will encourage their players to box out. A move where a player dribbles past their opponent, causing them to stumble or fall.
Down Screen - A down screen is any screen that's set when when the screener has their chest facing the baseline. When a player is fouled while shooting the ball and makes the basket, they are awarded an extra free throw. Involves the referee throwing the basketball up in the center of the court between two players who jump and attempt to tap the basketball to a teammate. This defense involves playing one defender man-on-man against the dominant offensive player and then setting up the four other defenders in a box zone. Wing - An area of the court located at the intersection of free-throw line extended and the three-point line. Double Dribble - This is a dribbling violation that occurs when a player dribbles the basketball with two hands simultaneously or terminates their dribble and then begins to dribble again. 4-Out 1-In Motion - The 4-out 1-in motion offense involves three players spread out around the perimeter while one player occupies the low post. Bounce Pass - A pass that is intentionally rebounded off the floor before reaching the receiver. Players are generally taught to aim at the area of the floor 2/3 of the way to their teammate. A position at the top of an offensive set. Spacing - A term you'll often hear coaches say when they believe their players are too close together on offense.
Elbow - The 'elbow' is the area on the court where the lane line and the free-throw line meet. A group of players working together to play a sport. Field Goal - A field goal is a shot made from anywhere on the court except for free-throws. Dribble Drive Motion - A motion offense developed by Vance Walberg. Switch - A defensive strategy usually occurring when a screen is set that involves two defensive players swapping which player they're guarding. Similar to the 1-3-1 zone, the Amoeba defense is designed to confuse the opponent and force turnovers. Overtime - If a game is tied after the end of regulation, teams will often play a 5-minute overtime period to determine a winner. Four Low - A basketball formation involving a player in each corner, a player on each low block, and a player with the basketball at the top of the key. Sixth Man - A player who starts the game on the bench but is the first player to substitute on court and replace a starter.
A full-court press can be either man-to-man or zone. Hook Shot - A one-handed shot involving the player with the basketball turning side on to the basket and then extending their shooting arm and flicking the basketball over their head towards the basket. Flop - When a player intentionally falls or stumbles to appear to have been fouled by an opponent, we call it a 'flop'. When this happens, the basket is counted. Cut - A quick sprint that can involve changing directions made by a player in an attempt to get themselves free to receive a pass or clear out space for a teammate. Cross-Court Violation - When the offensive team establishes possession of the basketball in the frontcourt, they are then not allowed to return to the backcourt while still in possession of the basketball. Free throw is a shot taken, from the free throw line without any defenders allowed within a certain distance. Most effective when a player can catch the defense off guard. They're able to rebound the basketball while also capable of dribbling the basketball up the court if necessary. Basket (equipment) - A circular hoop with a diameter of 18 inches that's attached to the backboard. This is the line that players stand behind to shoot free-throws. The player who is judged to be the most important to the team.