Because them go hear wen, yeah! Omi o l'ota o (water, e no get enemy) I dey talk of Black man power (water, e no get enemy) I dey talk of Black power, I say (water, e no get enemy) I say water no get enemy (water, e no get enemy) If you fight am, unless you wan die (water, e no get enemy) I say water no get enemy (water, e no get enemy) I say water no get enemy (water, e no get enemy) Omi o l'ota o (water, e no get enemy) Omi o l'ota o (water, e no get enemy) source. Me I say sufferhead must go O O. Jefa-Head must come. Since them say we get independence. Upside down dey there proper. Equalisation of Trouser and Pant. The globalising homogeneity of the current design sphere is eliminating the uniqueness and opportunities that arise from a truly grounded cultural and ecological context. As the heatwave continues let's enjoy a double from Nigeria's prolific genius, one about our most precious resource, the other in relation to a police confrontation involving a planted cannabis joint. How animal go know-say dem no born me as slave? In this 2010 post Tavia Nyong'o offers another meaning for this title: "... On a recent survey of people's perception on the natural resource, varying and truly amusing answers were given. Water No Get Enemy, Original Version From 1975. With I. it starts off with the chorus which is a departure from his normal arrangement process. In light of this, Òbàtálá is worshipped everywhere in Yorubaland with priests, priestesses, and temples dedicated to him.
Can you Imagine life without water for hours? This reporter role of Esu explains why a lot of Yoruba attribute their difficulties to him because of his apparent failure to defend them before Olódùmaré. Having considered some of the ways the Yoruba address God, our next step is to consider the attributes the Yoruba give to God. Fela said, "I no be gentleman at all, I be African man. " He formed a band with drummer Tony Allen, playing something very close to highlife, a West African genre popular since well before decolonization. We do everything with water. It is worth noting that all the afore-mentioned attributes of God are used in modern-day Yoruba places of worship and in different forms of entertainment like movies and music, which I will touch on later. Water No Get Enemy Covered By The Roots.
You no dey for Africa at all. Na now he come understand him life. I never tell you finish… (3x).
Namibia has not displayed any laxity in this area either. At about the halfway mark, recognizable verses begin, and then vocal choruses, a call-and-response between Fela and the back-up singers. Pass o, pass o, pass o, pass o... Wen! Only a foolish government would fight or antagonize its citizens. Eh-eh, na from back o. I have heard someone say that he does not care about the lyrics of a song rather he cares more about the beat and the usage of a song. It' s time for Jefa**-Head O **(to enjoy good fortune). Upside Down (excerpt and mix). The proposal is completely self sufficient will produce enough wind energy to support the majority of Lagos's energy requirements. So in order to subvert this common trend I chose to challenge the way in which I designed the structures and urban flows, drawing heavily from the local cultural and ecological context. Government show don enter.
Fela's classic 1975 hit in all its glory, explains the salience of water. Interspersed between the clusters are rooftop water harvesting farms. In the latter part of April 2018, a flood occurred in Cape Town, the same city that had feared the loss of available water in the region. Them go reach road, police go slap. If you dey follow follow dem book. Paul Cooper, in 2000, writing about the album, wrote that "Its complex, bongo-centric percussion is tempered with funk guitar, discordant piano, and brass eruptions. Veteran DJ Rich Medina, who introduced an American generation to Afrobeat, ranks the 10 best Fela Kuti songs. Importantly, too, as an influence on Fela, was James Brown's August 1968 hit, "Say It Loud–I'm Black and I'm Proud. " "My people are us-e-less, My people are sens-i-less, My people are indiscipline".
Arrested, he was remanded in prison, and his excrete be tested. CHORUS] CRAZE** WORLD *(after each line) / **(crazy).
Charleroi 1914 – is that any victory? Any computer opponent is performance better when assigned the role of static defense. Winter Sales are approaching... John tiller squad battles review 2020. If you're playing the US allied forces, expect to get ambushed a fair bit! The problem is the nature of those stories. Scenarios like Con Thien, LZ Blue, and Ap Chinh An afford a lot of mobility and, therefore, a wide range of choices for how to play. From the official website: This is the fifth installment of the award-winning tactical level game system by John Tiller.
Representing this progression within the game is complicated by how special weapons were handled. Whilst the interface is fairly simple, the game engine hides a lot of depth and is unforgiving when the pixel bullets start to fly. The scenarios vary considerably in size from company to Brigade size actions. Developer and Publisher: John Tiller Software. I believe the main / only development is community driven by a single guy and he's really doing his best to keep the series alive. Flamethrowers appear toward the middle of the war, and gas masks come shortly after the advent of poison gas. In conjunction with a radio operator, leaders can also call in artillery and air support if it's available in the scenario. Those already familiar with previous Squad Battles games will find a comfortable and familiar interface, as well as an honest homage to the Marines and their brutally tough Japanese opponents. Fighting comes down to who has the most units and who will break first. 7)in the notes folder are lists of alternate units for making scenario's, and a few terrain type files, explaining differences from normal terrain, if any. Lang Vei also was little less annoying that most Steel Panthers scenarios with regard to the interminable turn resolution sequences. Classic Reviews ~ The Proud and the Few (HPS Sims) –. However, as it stands, CSV requires an awful lot of patience to get into. Category: Turn-based Wargame. So how do you approach the subject matter in a wargame?
Right-click to move a hex or CRTL+right-click to fire. Gas spreads and is persistent, so attackers must don masks and suffer an efficiency hit. We expect this to be a learning exercise both for us and the testers but are hopeful it will increase our efficiency overall and more importantly the quality of the games we release. Eventually these evolved into the famed and venerable John Tiller engine, that you can see, to this day, in the Squad Battles series. When struck, a unit will have a small explosion appear over its counter; inside the explosion will be a number, signifying the number of casualties a unit takes. Southern armies in historical battles and campaigns. Four map views are offered: 2D zoomed in or out and 3D zoomed in or out. Does their quality go down if they have to take on green replacements? ) Spec: Files & Links: Click Here. John tiller squad battles review beyblade burst. John Tiller is actively supporting these games with a steady stream of patches that continually add new features and improvements to the game system. There's nothing beyond some decent, but repetitive sound effects for weapons and unit movement. Campaign Series Vietnam (CSV from here on) offers a truly massive number of scenarios. Furthermore, I made short work of all of the NVA tanks. My mod addresses the stupid ammo count thing, and also the combat effectiveness of armor and weapons penetration values.
The game's cluttered, old-fashioned UI is pretty off-putting as well. A lot has been achieved in the last couple of months, but with sixteen Squad Battles titles, it will take us a while to review and update them all. 1967: Assault into Ben Suc (Operation Cedar Falls), Battle at Con Thien (Operation Buffalo), Battle for the Dak To Hills, Battle of Le Bac (Operation Tuscaloosa), Battle at Suoi Tre (Operation Junction City).
This only makes sense. The progressions of these innovations and abstractions can be seen in the sixty-six separate battles spanning the war. A 'Zippo' flame-throwing tank is also a welcome sight as a reinforcement at times. Graphically, well, CSV is very much a product of its time: with limited zoom levels, an isometric perspective, and a choice between 2d tiles or NATO symbols for the units. The game system rewards proper tactics since your assaulting units will only survive if the target enemy position has first been softened up by covering fire. Other innovations are beyond the control of players. Make sure this is what you intended. When a Japanese stack of units commit to a Banzai charge, their assault strength (a measure of their hand-to-hand capabilities) is added together and doubled. As the war progresses, the OOB changes to reflect changes in doctrine, so that by the time of 1918 units tend to resemble Second World War units, although without the relative preponderance of automatic weapons. Of recent wars and hypothetical situations that could have easily taken. John tiller squad battles review site. Squad Battles is not getting the same level of JTS / WDS attention as the other series. If a unit and officer make it to a demoralized enemy, a small breakthrough may occur.
We closed the window for providing keys back in June 2020, but still sporadically received requests. Squad Battles: The Proud and the Few page. Graphics, as discussed, lack the eye-candy appeal and may turn off those who are not already familiar with the series. Nationalist (Blue Division). The team who tested the Japan '45 campaign revisions have provided invaluable feedback and all improvements will be included in the next patch. Play Testing – Naval Campaigns - Kriegsmarine & Panzer Campaigns – Rumyantsev '43. It also helped my decisions that the Squad Battles does not specify play from the NVA side. Squad Battles: The Korean War | Video Game. This series visits locations. ResourcesArticles: Official Sites: - HPS Simulations. The basic engine has some shortcomings that are surprising coming from someone with Tiller's experience. This mod is my last attempt to revitalize the SB series, if I get the same response I have received so far with posts at the Blitz and elsewhere, just not worth my time to advance it anymore. Simulation of RAF Bomber Command and the Luftwaffe's Nachtjagdflieger, 1943-1944. by Lunsford/Smith. It's hardly surprising that there haven't been many wargames set in Vietnam.
Battle for Khe Sanh Hills. Squad Battles: Vietnam page. Campaign Series Vietnam followed this path. Helicopter attack on NVA troops. They deployed them, furthermore, not to try to secure a victory in Hue or to advance any other Tet objectives. Rolling barrages are coded into battles, starting the first few turns. LAWs were often duds, recoilless rifles failed to penetrate, and improvised explosives generally did not do the job. The inclusion of a full-featured scenario and OOB editor further extends the value of the game system.
As units move they can trigger enemy opportunity fire which can in turn trigger more reaction fire. Forethought and planning are required skills if one is to master this game. The scale in the series is the starting point for the evolution of the game's tactics. At forty meters per hex, a squad or two usually fits nicely into a hex. Two scenario's involving them, and 6 more to come after release and I have some time, right now too busy testing! With Squad Battles: First World War, Boggit takes Grog's view of whether it is a "Breakthrough" or is "Caught on the Wire". Because of this, Squad Battles: Vietnam is another feather in his cap and the promising debut of what looks like an exciting new series. It's true that it features a massive number of varied scenarios, covering multiple conflicts, and with really well drawn up OOBs.
Editors, Expansion, and Replay Value. And Mark Herman about the Tet Offensive. That's pretty much the worst of it though. Thus, The Battle of Lang Vei on February 7th, 1968, might be one bit of reading that does back this theory of Volke and Herman. The Allies also incorporate smaller units and rely on massed tanks to smash defenses.
Although most of them are on the Western Front, Gallipoli is represented by eleven scenarios, and three Eastern Front battles are present. This is one of the shortcomings in the artificial intelligence that should have been addressed. I would have much preferred documentation that is geared to the product itself and not to the previous games in the series. Perhaps part of the experience is that, playing as the side who likes to use human wave attacks, watching my soldiers being slaughtered seemed to be simply par for the course, as opposed to the human tragedy that it really was. It is somewhat difficult to master their use at first, as it can be overwhelming trying to remember what button does what and in which situation. Because Squad Battles models the difference between hovering as an easy target and making high-speed passes, you have to keep your helicopters moving. You can also play in the hot-seat mode with a friend; Or you could even try playing as the other side – although this may lead to some poor decisions by your AI opponent. As you might guess from its name, Squad Battles: Vietnam is intimately tactical. A nice touch is that tanks' status can drop as they move, reflecting their mechanical problems. Normally I don't care if I break some eggs, but l just have a weak spot for JTS and WDS. Terrain is fairly good from a top-down view, and improved positions such as trenches look nice. That work is expected to go on for the rest of the year. 2)Unzip the download into the new folder. However, maps, hex and unit information do not lack for clarity and the graphics for town, village and shell crater hexes have been improved over earlier Squad Battle games.